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Access hundreds of hyper-casual creatives to spark your ideation

September 17, 2021
by Sarah Impey

We’ve been busy-bodies here at Coda. Over the last few months, we’ve released a few new products to help developers and studios research, develop, and publish their own games. (Check out our last blog to get the details on our mission and changes.)  ...

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Coda Concept Store

Shop for gold with the concept store

September 3, 2021
by Sarah Impey

The ideation stage of your game dev journey is arguably the most important part. It’s the starting point of months of development time, where you invest all of your money and resources. And if your idea isn’t going to bite? Well, all of the effort goes do ...

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Alexander Popov

New player unlocked: Alexander Popov, our new Publishing Manager

August 6, 2021
by Sarah Impey

Our team is growing. Please join us in welcoming Alexander Popov, our new publishing manager.

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How to find fresh ideas for hyper-casual simulation games

July 23, 2021
by Sarah Impey

Simulation games are no new thing in the industry. From a random goat terrorising a town to an oddly realistic truck simulator, these peculiarly satisfying and relaxing titles have been a favourite among the gaming industry for years.  Over the last ...

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Will the Mobile Gaming Industry Remain Immune to Coronavirus?

March 21, 2020
by Sarah D. Vries

In a few short weeks, Coronavirus, or otherwise known as COVID-19, has had an unprecedented global effect. At the time of publication the novel virus has infected over 340,000 people in over 160 countries, with governments scrambling to contain the spre ...

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Why in-game personalisation will take mobile gaming to new levels

March 20, 2020
by Sarah D. Vries

Mobile gaming continues to be big business for both large and smaller game developers, with reports suggesting that the industry could be worth $76.7B in IAP and upwards of $65bn in ads by the end of 2020. Mobile apps and games are growing at 20% a y ...

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How Coda’s Latest SDK Release Gets your Game Lift-off Ready

February 25, 2020
by Sarah D. Vries

For many mobile game creators, particularly smaller studios or indie developers, creating a game from scratch is time consuming. Coda’s latest SDK release, v1.4, aims to simplify and speed up a lot of these processes for game creators.: The Firebase-integrated SDK houses modules designed to help developers build more games faster.

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Rope Rescue passes 22 million downloads

February 6, 2020
by Jon Bishop

Our first published mobile game, Rope Rescue, was released late in 2019 and became an instant global hit, reaching number in 14 countries on the iOS App Store. A few months later and it’s still going strong thanks to some great work by our UA team ...

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Love and curiosity is why we do what we do

February 6, 2020
by Sekip Gokalp

In April of 2018, my first son was born and soon after that I ended a major professional chapter in my life by closing the book on my time at AdColony. This was a big moment for me as it was a job I took as part of the earnout agreement after selling my ...

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    Top Mobile Games from Marketing at Coda

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