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Posts tagged: Game Publishing

self-publishing-2

How to self-publish your game, from start to finish (Part 2)

October 8, 2021
by Lewis Dowling

Welcome back to our series on how to self-publish your own game, where we’ll show you that teaming up with a publisher doesn’t have to be your only option. In part one, we covered how to come up with prototype ideas, test their marketability, create your ...

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Alexander Popov

New player unlocked: Alexander Popov, our new Publishing Manager

August 6, 2021
by Sarah Impey

Our team is growing. Please join us in welcoming Alexander Popov, our new publishing manager.

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Airport 3D! How to go from idea to success

July 4, 2021
by Lewis Dowling

With a 4.5 star average review on the Play Store and over 100,000 downloads, our casual flight simulator, Airport 3D, has been a great success. We sat down with Arcadian Lab’s Publishing Manager, Ozan Daldal, to find out the story behind its success. ...

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Eliminate the guesswork.

Creative Insights: Get inspired and learn from the best

June 30, 2021
by Max Berger

Step into probably the best library in the gaming world. Next week, we'll be opening the doors to Creative Insights and launching our beta program. See thousands of creatives from the top charts and our platform, and plunder the depths to dis ...

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Test, publish and optimise your games

Marketability Testing: Find a game idea that works

June 24, 2021
by Lewis Dowling

This week, we've updated our platform to add Marketability Testing – a space on our platform to test out game ideas before you fully commit. All for free. You can run multiple tests, see how much demand there is for the idea and decide whether it’s wort ...

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Your Games. Your Way.

Forge your own path: Join our new self-publishing program

June 17, 2021
by Lewis Dowling

It’s time to answer the call to adventure and take back control of your games. Today, we’re excited to announce our self-publishing program – Golden Cohort – where we’ll choose eight studios to set themselves up with the tools and processes to become tr ...

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chances-of-hit-game

What are the chances of getting a chart topping game?

May 20, 2020
by Sarah D. Vries

“Mobile gaming is the leading gaming platform worldwide by consumer spend and opportunities are continuing to expand in the sector - it is not a market limited to incumbents or the biggest players” - App Annie - State of Mobile 2020 Report. 2020 is se ...

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What is trending on the app stores right now?

May 12, 2020
by Sarah D. Vries

The demand for mobile gaming shows no sign of slowing and, with a constant flow of new games hitting the app stores, the speed at which you bring your game to market could be the difference between being the market leader or just one of many. Developers ...

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aso-banner

App Store optimisation, how to make it work for you

April 28, 2020
by Sarah D. Vries

You’ve worked hard to develop an exciting new mobile game which ticks all the boxes and has the potential to be a sure-fire hit. You’re now ready to launch your game to the masses, but the only thing standing in your way is mastering the holy grail that ...

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Coda’s First Foray into Word Games with Launch of Words Tour: Pop Word Stacks

April 3, 2020
by Sarah D. Vries

With much of the world now in lockdown, it is no surprise that we’ve seen a 20% rise in the popularity of puzzle games as people seek out ways to keep their mind’s entertained whilst off work.  At Coda, we’ve been busy working on one such excitin ...

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